| Alda | Text-based programming language for music composition with simple syntax for musicians and programmers. |
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| ChucK | Concurrent, real-time audio programming language for synthesis and performance. |
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| Csound | Flexible, high-quality, domain-specific programming language for sound and music computing. |
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| Curry | Declarative language that integrates features of functional and logic programming paradigms |
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| Extempore | High-performance language for real-time audiovisual computing and live coding. |
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| FAUST | Designed for sound synthesis and high-performance audio processing, supporting multiple backends. |
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| GDScript | High-level, dynamically typed language for the Godot Engine. |
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| Julia | A dynamic language designed for numerical and scientific computing with strong support for parallel computing and multiple dispatch. |
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| Max | Visual language used for multimedia and music creation. |
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| Orca | Esoteric language for creating procedural sequencers for music and visual applications. |
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| Prolog | Logic programming language used in AI and theorem proving, influenced by first-order logic for declarative tasks. |
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| Pure | Based on term rewriting, integrating symbolic computation and JIT compilation via LLVM. |
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| Pure Data | Visual programming language for interactive computer music and multimedia. |
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| Rebol | Cross-platform multi-paradigm language known for its dialects and simplicity. |
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| Scala | Statically typed language supporting both object-oriented and functional programming, known for addressing Java's criticisms and supporting concurrent, distributed systems. |
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| Scratch | Block-based visual language for children to learn coding through interactive projects. |
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| SuperCollider | Real-time audio synthesis and music composition. |
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| vvvv | Visual programming platform for multimedia applications with a focus on real-time interaction. |
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| Wolfram Language | High-level language used in Mathematica, known for symbolic computation and functional programming. |
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